List of screen FX effects

Note

Some effects are looped even with false and need to be stopped forcefully

1rage.gameplay.start_screen_effect(effectName, 0, false)
2rage.gameplay.stop_screen_effect(effectName)

  • ArenaEMP

  • ArenaEMPOut

  • ArenaWheelPurple

  • BeastIntroScene

  • BeastLaunch

  • BeastTransition

  • BikerFormation

  • BikerFormationOut

  • BulletTime

  • BulletTimeOut

  • CamPushInFranklin

  • CamPushInMichael

  • CamPushInNeutral

  • CamPushInTrevor

  • CarDamageHit

  • CarPitstopHealth

  • ChopVision

  • CrossLine

  • CrossLineOut

  • DanceIntensity01

  • DanceIntensity02

  • DanceIntensity03

  • DeadlineNeon

  • DeathFailMPDark

  • DeathFailMPIn

  • DeathFailNeutralIn

  • DeathFailOut

  • DefaultBlinkOutro

  • DMT_flight

  • DMT_flight_intro

  • Dont_tazeme_bro

  • DrivingFocus

  • DrivingFocusOut

  • DrugsDrivingIn

  • DrugsDrivingOut

  • ExplosionJosh3

  • FocusIn

  • FocusOut

  • Heist4CameraFlash

  • Heist4CameraFlash2

  • HeistCelebEnd

  • HeistCelebFail

  • HeistCelebFailBW

  • HeistCelebPass

  • HeistCelebPassBW

  • HeistLocate

  • HeistTripSkipFade

  • InchOrange

  • InchOrangeOut

  • InchPickup

  • InchPickupOut

  • InchPurple

  • InchPurpleOut

  • LostTimeDay

  • LostTimeNight

  • MenuMGFranklinIn

  • MenuMGFranklinOut

  • MenuMGHeistIn

  • MenuMGHeistIntro

  • MenuMGHeistOut

  • MenuMGHeistTint

  • MenuMGIn

  • MenuMGIslandHeistIn

  • MenuMGMichaelIn

  • MenuMGMichaelOut

  • MenuMGRemixIn

  • MenuMGSelectionIn

  • MenuMGSelectionTint

  • MenuMGTournamentIn

  • MenuMGTournamentTint

  • MenuMGTrevorIn

  • MenuMGTrevorOut

  • MenuSurvivalAlienIn

  • MinigameEndFranklin

  • MinigameEndMichael

  • MinigameEndNeutral

  • MinigameEndTrevor

  • MinigameTransitionIn

  • MinigameTransitionOut

  • MP_Bull_tost

  • MP_Celeb_Lose

  • MP_Celeb_Lose_Out

  • MP_Celeb_Preload

  • MP_Celeb_Preload_Fade

  • MP_Celeb_Win

  • MP_Celeb_Win_Out

  • MP_corona_switch

  • MP_corona_switch_supermod

  • MP_intro_logo

  • MP_job_load

  • MP_OrbitalCannon

  • MP_race_crash

  • MP_SmugglerCheckpoint

  • MP_TransformRaceFlash

  • MP_WarpCheckpoint

  • pennedIn

  • PennedInOut

  • PeyoteEndIn

  • PeyoteEndOut

  • PeyoteIn

  • PeyoteOut

  • PokerCamTransition

  • PPFilter

  • PPFilterOut

  • PPGreen

  • PPGreenOut

  • PPOrange

  • PPOrangeOut

  • PPPink

  • PPPinkOut

  • PPPurple

  • PPPurpleOut

  • RaceTurbo

  • Rampage

  • RampageOut

  • REDMIST

  • REDMISTOut

  • RemixDrone

  • SniperOverlay

  • SuccessFranklin

  • SuccessMichael

  • SuccessNeutral

  • SuccessTrevor

  • SurvivalAlien

  • SwitchHUDFranklinIn

  • SwitchHUDFranklinOut

  • SwitchHUDIn

  • SwitchHUDMichaelIn

  • SwitchHUDMichaelOut

  • SwitchHUDOut

  • SwitchHUDTrevorIn

  • SwitchHUDTrevorOut

  • SwitchOpenFranklin

  • SwitchOpenMichaelIn

  • SwitchOpenMichaelMid

  • SwitchOpenNeutralFIB5

  • SwitchOpenNeutralOutHeist

  • SwitchSceneFranklin

  • SwitchSceneMichael

  • SwitchSceneNetural

  • SwitchSceneNeutral

  • SwitchSceneTrevor

  • SwitchShortFranklinIn

  • SwitchShortFranklinMid

  • SwitchShortMichaelIn

  • SwitchShortMichaelMid

  • SwitchShortNeutralIn

  • SwitchShortTrevorIn

  • SwitchShortTrevorMid

  • TinyRacerGreen

  • TinyRacerGreenOut

  • TinyRacerIntroCam

  • TinyRacerPink

  • TinyRacerPinkOut

  • WeaponUpgrade